thefloorgod
Member
I've been a lurker on these forums for years, but I've never really had the courage to show what I've been working on. I get a lot of anxiety dealing with negative criticism, especially when it involves something I'm passionate about. But after more than 5 years I'm FINALLY approaching my first big milestone which is a playable demo (basically the entire first chapter of the game), and I'm really happy with the state it's in, so I figured I'd bite the bullet. When the demo is actually ready I'll attach it here, but in the meantime here's some screenies and a synopsis of what it is. Bracing for feedback!
I want to thank this community for being such an inspiration over the years. It's been daunting trying to measure up to all the amazing work that people have been sharing. I tip my hat to all of you.
Edit: Actually, I'll worry about posting the completed demo in the "completed" forum. I'll just post it as is and see what happens. There's obviously lots of bugs, lots of missing sound effects, etc. but what the hell. Here's my WIP:
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Title: Garden of Moving Things
Genre: Narrative Point-n-Click Adventure
Art Style: Pixel
Gameplay: Exploration, puzzle-solving, collecting items, interacting with NPCs, finding secrets
Synopsis: You play as high-schooler Iona Saint-Germaine, one of a handful of survivors of a catastrophic event that has destroyed the city and somehow created a reality where the flow of time fluctuates and people can be infected with "bugs" that run like software on the brain. While these bugs mostly cause damaging afflictions such as memory loss, paralysis, and even multiple personalities, Iona is somehow immune to the negative effects and in fact gains new abilities by "downloading" these bugs from other people, saving them in the process. With the help of her mother, a scientist and researcher who may know more than she's telling, Iona must discover the root cause of the Event and undo it before time unravels completely.
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I want to thank this community for being such an inspiration over the years. It's been daunting trying to measure up to all the amazing work that people have been sharing. I tip my hat to all of you.
Edit: Actually, I'll worry about posting the completed demo in the "completed" forum. I'll just post it as is and see what happens. There's obviously lots of bugs, lots of missing sound effects, etc. but what the hell. Here's my WIP:
--------------------------------------
Title: Garden of Moving Things
Genre: Narrative Point-n-Click Adventure
Art Style: Pixel
Gameplay: Exploration, puzzle-solving, collecting items, interacting with NPCs, finding secrets
Synopsis: You play as high-schooler Iona Saint-Germaine, one of a handful of survivors of a catastrophic event that has destroyed the city and somehow created a reality where the flow of time fluctuates and people can be infected with "bugs" that run like software on the brain. While these bugs mostly cause damaging afflictions such as memory loss, paralysis, and even multiple personalities, Iona is somehow immune to the negative effects and in fact gains new abilities by "downloading" these bugs from other people, saving them in the process. With the help of her mother, a scientist and researcher who may know more than she's telling, Iona must discover the root cause of the Event and undo it before time unravels completely.
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