W
Williams Saez
Guest
Hed,
I've only done this to tell you, an opinion of mine:
My game is a roleplaying game, but...
I was thinking...
The game witch inspired my game, also a roleplaying one... well... grr...
Yes, it's an roleplaying game, just like all the others in the world. Boring to play, have an atmosphere.
Atmosphere? Boringness? No!
I don't like to have those in a game that makes me have fun.
The most important thing for that, is ...
A game must have... Action!
Yeah! Action! Super movements here and there, by the player (yours) and everthing else, including opponents!
It makes the movement work more!
Well that roleplaying game, also have some parts of action! the battles! with that music! dodge that things of the opponent! enjoy that music! yay!
Uhhhhh yeah!
Well, but there's some parts of my game that, well, lack of action, slow moves, and... ambient...
Atmosphere, darn that!
For some reason, i don't like it, for... no, i've mentioned that before.
Well, but, anyways, a game, for be fun, must have action!
The games are supposed to be for fun, and moving here and there, not for get relaxed on there without moving so much, moving so little, feeling that unnaceptable, darn thing for fun time, called "atmosphere". Grrr...! that!
OFF by Mortis Ghost: An example of that. Just a moment of feel an atmosphere, and... "Playing".
No! Isn't playing! Playing is feeling that fun action! Not get relaxed making normal actions. It's unnaceptable for a game! (Well, it's acceptable anyways, oops! sorry, but, i'm shouting all of this, just because, i like more games with action, not games for get calm and.) It's moving here and there!
Ha! ha! ha! but.
All i've talked about it's what my game will have too. Not that atmosphere, the game's not so calm-like like OFF, just a traditional fun-fun-fun time, making it satisfactory for me, especially.
Well, for making the game more action and fun-fun-fun, i'm thinking about put to the roleplaying game, some platformer parts. Well, as i feel i'm not too good at platformer-level-design, i'm just do all of me.
Well, also fun and action in the overworld! my game's supposed to be so fun, not so calm as OFF.
Fun games like mine are satisfactory for me.
And that's my opinion. What do you think? Do you like more fun action in games than RPG's calmness? Are you agree with me?
I've only done this to tell you, an opinion of mine:
My game is a roleplaying game, but...
I was thinking...
The game witch inspired my game, also a roleplaying one... well... grr...
Yes, it's an roleplaying game, just like all the others in the world. Boring to play, have an atmosphere.
Atmosphere? Boringness? No!
I don't like to have those in a game that makes me have fun.
The most important thing for that, is ...
A game must have... Action!
Yeah! Action! Super movements here and there, by the player (yours) and everthing else, including opponents!
It makes the movement work more!
Well that roleplaying game, also have some parts of action! the battles! with that music! dodge that things of the opponent! enjoy that music! yay!
Uhhhhh yeah!
Well, but there's some parts of my game that, well, lack of action, slow moves, and... ambient...
Atmosphere, darn that!
For some reason, i don't like it, for... no, i've mentioned that before.
Well, but, anyways, a game, for be fun, must have action!
The games are supposed to be for fun, and moving here and there, not for get relaxed on there without moving so much, moving so little, feeling that unnaceptable, darn thing for fun time, called "atmosphere". Grrr...! that!
OFF by Mortis Ghost: An example of that. Just a moment of feel an atmosphere, and... "Playing".
No! Isn't playing! Playing is feeling that fun action! Not get relaxed making normal actions. It's unnaceptable for a game! (Well, it's acceptable anyways, oops! sorry, but, i'm shouting all of this, just because, i like more games with action, not games for get calm and.) It's moving here and there!
Ha! ha! ha! but.
All i've talked about it's what my game will have too. Not that atmosphere, the game's not so calm-like like OFF, just a traditional fun-fun-fun time, making it satisfactory for me, especially.
Well, for making the game more action and fun-fun-fun, i'm thinking about put to the roleplaying game, some platformer parts. Well, as i feel i'm not too good at platformer-level-design, i'm just do all of me.
Well, also fun and action in the overworld! my game's supposed to be so fun, not so calm as OFF.
Fun games like mine are satisfactory for me.
And that's my opinion. What do you think? Do you like more fun action in games than RPG's calmness? Are you agree with me?