Gamepad Vibration Never Stops

Not sure why the vibration isn't stopping.

I created an object called obj_shake. Events below. In my obj_player when the player dies, I am creating an instance of obj_shake. When the played dies, the controller vibrates, but it doesn't stop :(

obj_shake:

Create
GML:
gamepad_set_vibration(0, 1, 1);
alarm[0] = 1;
Alarm[0]
GML:
instance_destroy();
 
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