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Eilfennol
Guest
I'm not sure why, but audio code isn't executing right. Essentially, I am using audio_is_playing(sound), but it'll actually start the block even though the sound is still playing. Then I want to stop a sound from playing when it leaves the room and I use the audio_stop_sound(sound) function however it doesn't stop the sound at all. I don't know if it is me or GM.