G
Guest
Guest
I wanted to post this in case anyone else has this problem. Every time I opened a certain project file, I would get the "GameMaker Studio 2 has become unstable." message. It was limited to a single project; I didn't get the error with another project. There are two other threads on this: here and here. The first thread ended in a message that it had something to do with a sprite. @fernnado did you ever solve it? The second thread found that the error came with a custom skin. I'm just using the default dark skin. Switch to the default light skin didn't help. It didn't occur with the backup I made (by copying the whole folder) last night. The working version of the project and the backup were exactly the same size, down to the byte.
I got rid of the error by deleting the most recent sprite and tileset I'd created, called spr_tilemap and tl_tileset. Then I re-created the sprite (and imported the sprite from the backup project's folder, actually) and then re-created the tileset using that sprite, with the same names as before. Now I'm not getting the error. But I think I'll still move forward tonight using the backup version...
I created the sprite that maybe was causing the bug using the built-in sprite editor.
I got rid of the error by deleting the most recent sprite and tileset I'd created, called spr_tilemap and tl_tileset. Then I re-created the sprite (and imported the sprite from the backup project's folder, actually) and then re-created the tileset using that sprite, with the same names as before. Now I'm not getting the error. But I think I'll still move forward tonight using the backup version...
I created the sprite that maybe was causing the bug using the built-in sprite editor.