OFFICIAL GameMaker Studio 1.4 Sunset

Discussion in 'Announcements' started by Mike, Jun 8, 2017.

  1. Silversea

    Silversea Member

    Joined:
    Jun 22, 2016
    Posts:
    53
    Does that mean the sprite editor crash will never be fixed? I know they want us to change to GMS2 and everything but...
     
    Yal likes this.
  2. Yal

    Yal Member GMC Elder

    Joined:
    Jun 20, 2016
    Posts:
    3,139
    I've learned to live with that now. I always hit Ctrl-S before opening a sprite, after closing the editor, and usually save the sprite externally if I did some non-trivial work. There's no reason to wait for a proper fix if there's workarounds.
     
  3. Silversea

    Silversea Member

    Joined:
    Jun 22, 2016
    Posts:
    53
    I tend to make a lot of little changes, and with even a medium-sized project it can be really tedious to have to save the entire project each time.
     
  4. tonyfinale

    tonyfinale Member

    Joined:
    Aug 27, 2017
    Posts:
    5
    So there will be at least one final update to fix up a few remaining bugs in GMS1? That is confirmed? I'm still waiting on that one where HTML browser games run too fast on 144hz monitors...
     

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