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Windows GameMaker runtime crashes

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Darius Pranskus

Guest
Hi

I am building a game and GM runtime crashes when I run it without any error description in the log. No compilation errors. Tried both on Windows 10 and OSX Catalina. Lastest GM runtime 2.2.5.378

1OAbNWKXmV.png

Tried to look at ui.log, there are few errors there, but all related to IDE window scaling.

I am pretty new to GMS, could someone help me to identify what might be a problem.

Is there a runtime log available, can I switch it on?

Thanks

Regards
Darius
 
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