GameMaker GameMaker not displaying correct colour

J

JON213

Guest
Hello I am trying to fill the screen plain red in the pre draw event. However GameMaker is displaying the colour blue. I am using the hex value $EE1C24. I have clear viewport enabled.
Code:
col=$EE1C24;
Code:
if !room=rm_start or !room=rm_end{
draw_rectangle_color(0,0,window_get_width(),window_get_height(),col,col,col,col,false);
}
 

Yal

šŸ§ *penguin noises*
GMC Elder
For some reason GM uses blueblue-greengreen-redred instead of the standard opposite color order. I think that was changed in one of the recent GMS2 versions, or maybe I've just hallucinated that thing in the patch notes.
 
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