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Question - IDE GameMaker looks pixelated.

rIKmAN

Member
look how ugly game maker gets sometimes. how to fix it please?
Looks like you've slightly zoomed the workspace - see how the Resource Tree on the right looks fine?

If you double click any of the chained windows it should return to 100% zoom and look normal again.
You might have to zoom out a little more and then double click if it doesn't work first time.
 

IGameArt

Member
Yeah, you have zoomed in, and stretched the pixels in the workspace. Zooming is done by pressing control then scrolling the mouse wheel. As rikman said, you can double click on one of those windows to reset the zoom.
 
I

imuniz

Guest
I though my gm was with some problem. Actually the problem is normal. o_O
 

IGameArt

Member
I find that zooming out is incredibly helpful if I happen to have like 10 or more scripts/objects open in a workspace.
 

rIKmAN

Member
Yeah I had zoomed in, but if zooming in makes all get blurry, why does it even exist?
The idea with the workspaces is that you can have multiple windows open at the same time, so you zoom out to easily move and pan and then zoom back in the resume coding.

However unless the windows are right next to each I never scroll around the workspace, I use the Resource Tree, CTRL+T and the Recent Windows dock and let the IDE auto-navigate to the correct window for me, much easier.
 
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