L
Logan Bevans
Guest
Hi I followed a tutorial for an inventory system and I'm getting this error
FATAL ERROR in
action number 1
of Mouse Event for Left Pressed
for object obj_InventoryButton:
ds_grid_height argument 1 incorrect type (undefined) expecting a Number (YYGI32)
at gml_Script_addItem (line 18) - for(i = 0; i < ds_grid_height(gridToAddTo); ++i)
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_addItem (line 18)
called from - gml_Object_obj_InventoryButton_LeftButtonPressed_1 (line 4) - script_execute(ds_grid_get(playerInventory, 4, itemSelected));
The tutorial I used was
any help would be greatly appreciated
FATAL ERROR in
action number 1
of Mouse Event for Left Pressed
for object obj_InventoryButton:
ds_grid_height argument 1 incorrect type (undefined) expecting a Number (YYGI32)
at gml_Script_addItem (line 18) - for(i = 0; i < ds_grid_height(gridToAddTo); ++i)
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_addItem (line 18)
called from - gml_Object_obj_InventoryButton_LeftButtonPressed_1 (line 4) - script_execute(ds_grid_get(playerInventory, 4, itemSelected));
The tutorial I used was
any help would be greatly appreciated