M
MagicFool64
Guest
Where do you suggest me to publish my games? Gamejolt, Itch.io or both?
Doesn't seem like there is a lot to GameJolt, maybe you missed something? I stopped updating there and kept Itchio though, so idk either.I've used both, here's some comparisons that might help you pick which one is the right for you:
- Itchio has a much easier interface to use than GameJolt's
- Itchio lets you customize your pages more (including changing the URL, adding custom backgrounds and images, fonts, etc) and by default hides that your page is an Itchio user profile and not its own thing, so it looks more professional
- Gamejolt has a much higher focus on their "star ratings" (they use a lightning bolt instead of a star, but details)
- Itchio lets you sell non-game stuff like assets and books
- Gamejolt are much more lax on fangames and has less quality control tweaks, so they're overrun by stuff like MSpaint FNAF
- There's official GameJolt T-shirts
This seems a good idea, thanksIf you publish your game in Itch.io, your game will have true fans, it will have its own wiki and even will have its sprites ripped in The Spriters Resource! All by fans!
All of that happened with Temmie Chang's game "Escaped Chasm", published on Itch.io.
Idk if the same will happen if your game is published on Gamejolt or not, but if you want true fans that can even do fanart of your game (Idk if Escaped Chasm has fanarts or not), publish it on Itch.io being free, like Escaped Chasm.
To dig a little deeper, Gamejolt is MASSIVE when it comes to fangames. Note the large ampunt of FNAF and undertale fangames specifically.I think Temmie's game got more attention than average since she's in the Undertale core team, though...
I'm pretty sure GameJolt has separate official tags for "fangame" and "fnaf" specifically, that was one of the reasons I quit using it (anything I made drowned in FNAF fangames made in MS paint in 5 minutes). Itchio had a more streamlined upload process and let me upload game assets for sale as well, so it basically was like Gamejolt and the Marketplace at once. Kinda hard to say no to that.To dig a little deeper, Gamejolt is MASSIVE when it comes to fangames. Note the large ampunt of FNAF and undertale fangames specifically.
Other communities are also represented, but in general, you'll see those two the most.
But Greenlight is closedYou should also consider Steam's Greenlight for publication as well.
I was just corrected by my friend on this... the replacement is called Steam Direct but its not cheap for each publication.But Greenlight is closed
Not sure if you are looking to make money off your games? If so I am not sure I can recommend Gamejolt simply because there are just far too many free games. As developers we are killing our markets by saturating them with free games. What happens then is potential customers will say, oh this game is $1 so i'm going to just pass and download one of the 100's of free games instead. On Itch.io I haven't noticed as many free games so you may be able to make some money on that market. If you're not looking to make money (which I doubt), then just post it on either.Where do you suggest me to publish my games? Gamejolt, Itch.io or both?
Those are some great looking games! Nice work.Itch.io/Game Jolt are not for serious sales however on Itch I've seen *some* traffic. It really depends on what you're goal is.
^ This is after years on Itch, multiple titles, and tool releases.
Mind you $200 of that is from the past month or two. So in comparison to other *real* platforms, Itch isn't a big hitter.
Note the views, I've had 2 of my games on the front page of Itch in the past.
Normally I'd avoid showing real numbers but these seem safe to show.
I remember when my game was wedged between 2 Undertale fan games on the front page. Then in the same week they changed their structure to hide fan games in their own section so myself and others don't have to compete with FNAF and Undertale for the top 10 new games. I had a top 20 game at some point. Lots of five and four stars, then in the span of 15 minutes I gained a 1, 2, and 3 star. Which flung the game downward.To dig a little deeper, Gamejolt is MASSIVE when it comes to fangames. Note the large ampunt of FNAF and undertale fangames specifically.
Other communities are also represented, but in general, you'll see those two the most.
I use gamejolt for now, but that's because I I'd need to invest a significantly larger amount of time in getting a itch.io page setup. I'll do it eventually, if only for coverage. But I do see itch.io having a much more significant perch for indie originals.
You also did that $1 sale with a Steam key for Don't Sink.Itch.io/Game Jolt are not for serious sales however on Itch I've seen *some* traffic. It really depends on what you're goal is.
^ This is after years on Itch, multiple titles, and tool releases.
Mind you $200 of that is from the past month or two. So in comparison to other *real* platforms, Itch isn't a big hitter.
Note the views, I've had 2 of my games on the front page of Itch in the past.
Normally I'd avoid showing real numbers but these seem safe to show.