Game won't run

Discussion in 'GameMaker Studio 2 Community Tech Support' started by James Rix, Oct 3, 2019.

  1. James Rix

    James Rix Member

    Joined:
    Oct 3, 2019
    Posts:
    1
    I recently bought a Mac to use Game maker studio 2 on. I was following a tutorial on how to use the program, as I am new, and all was going well until I wanted to test run my game. It came up with this message in the output window:

    Saving project to: /Users/jamesrix/GameMakerStudio2/platformer practice/platformer practice.yyp
    Saving 3 resources
    "/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono" /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.2.3.344/bin/Igor.exe -j=8 -options="/var/folders/8r/m54f64r56p9cql0n4bydxxch0000gn/GameMakerStudio2/GMS2TEMP/build.bff" -v -- Mac Run

    FAILED: Run Program Complete

    essentially my game won't run when I try to test it. is there anything I can do to fix this? Also I'm using the free trial version of the program.
     
  2. Binsk

    Binsk Member

    Joined:
    Jun 22, 2016
    Posts:
    596
    I'm not familiar with MAC but can you post the whole compiler output instead of just the snippit? There might be something else in there that gives a hint. When you do, since it is so long, post it in
    Code:
    [code][/ code]
    tags so its easier to read.

    And, since it never hurts anything, you can always try cleaning the project (ctrl+f7) before running it again. You'd be surprised at how many times that fixes compiling problems.
     
    James Rix likes this.

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