C
CadillacJack
Guest
So when I run my game regularly, it outputs this:
option_game_speed=60
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... GLOB
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ACRV
Writing Chunk... SEQN
Writing Chunk... TAGS
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... EMBI
Writing Chunk... TPAGE
Texture Group - __YY__0spr_lut_light_intensity_spot_YYG_AUTO_GEN_TEX_GROUP_NAME_0
Texture Group - __YY__1spr_lut_light_intensity_line_YYG_AUTO_GEN_TEX_GROUP_NAME_0
Texture Group - __YY__2spr_lut_light_intensity_linear_YYG_AUTO_GEN_TEX_GROUP_NAME_0
Texture Group - __YY__3spr_lut_light_intensity_area_YYG_AUTO_GEN_TEX_GROUP_NAME_0
Texture Group - Default
Writing Chunk... TGIN
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
0 Compressing texture... writing texture texture_0.png...
1 Compressing texture... writing texture texture_1.png...
2 Compressing texture... writing texture texture_2.png...
3 Compressing texture... writing texture texture_3.png...
4 Compressing texture... writing texture texture_4.png...
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... LOCL
Writing Chunk... DFNC
Writing Chunk... STRG
Stats : GMA : Elapsed=1142.9483
Stats : GMA : sp=42,au=6,bk=1,pt=0,sc=149,sh=2,fo=3,tl=0,ob=25,ro=8,da=0,ex=1,ma=70,fm=0xD000B21D78FC02A1
DoSteam
Igor complete.
[Run] Run game
Options: Z:/BattleIsla_C5509135_1AEDF7D4\MainOptions.json
X://windows/Runner.exe -game "Y:/BattleIsland2_74263D6A_VM\BattleIsland2.win"
Attempting to set gamepadcount to 12
DirectX11: Using hardware device
Collision Event time(microsecs)=4
And it just stops at Collision Event.
When I run the game in debug mode it just gives me a white screen and then says not responding.
I commented out every single thing I've added before the previous save that compiles fine and it still won't work.
I made an empty room with no objects and it still had the same result.
It also wont let me run the alt + F7 clean.
I'm using the networking functions heavily to make a multiplayer game.
option_game_speed=60
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... GLOB
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ACRV
Writing Chunk... SEQN
Writing Chunk... TAGS
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... EMBI
Writing Chunk... TPAGE
Texture Group - __YY__0spr_lut_light_intensity_spot_YYG_AUTO_GEN_TEX_GROUP_NAME_0
Texture Group - __YY__1spr_lut_light_intensity_line_YYG_AUTO_GEN_TEX_GROUP_NAME_0
Texture Group - __YY__2spr_lut_light_intensity_linear_YYG_AUTO_GEN_TEX_GROUP_NAME_0
Texture Group - __YY__3spr_lut_light_intensity_area_YYG_AUTO_GEN_TEX_GROUP_NAME_0
Texture Group - Default
Writing Chunk... TGIN
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
0 Compressing texture... writing texture texture_0.png...
1 Compressing texture... writing texture texture_1.png...
2 Compressing texture... writing texture texture_2.png...
3 Compressing texture... writing texture texture_3.png...
4 Compressing texture... writing texture texture_4.png...
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... LOCL
Writing Chunk... DFNC
Writing Chunk... STRG
Stats : GMA : Elapsed=1142.9483
Stats : GMA : sp=42,au=6,bk=1,pt=0,sc=149,sh=2,fo=3,tl=0,ob=25,ro=8,da=0,ex=1,ma=70,fm=0xD000B21D78FC02A1
DoSteam
Igor complete.
[Run] Run game
Options: Z:/BattleIsla_C5509135_1AEDF7D4\MainOptions.json
X://windows/Runner.exe -game "Y:/BattleIsland2_74263D6A_VM\BattleIsland2.win"
Attempting to set gamepadcount to 12
DirectX11: Using hardware device
Collision Event time(microsecs)=4
And it just stops at Collision Event.
When I run the game in debug mode it just gives me a white screen and then says not responding.
I commented out every single thing I've added before the previous save that compiles fine and it still won't work.
I made an empty room with no objects and it still had the same result.
It also wont let me run the alt + F7 clean.
I'm using the networking functions heavily to make a multiplayer game.