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Windows Game test not running.


I'm kind of new to GMS 2 and I'm working on my first game. I have 1 sprite, 1 object and 1 empty room. I placed the object in the room and tried to run it, but it refused. There aren't any compile or syntax errors, but the Output keeps talking about "cmd." My game just won't run. The last paragraph appearing in Output is:
elapsed time 00:00:00.0269950s for command "cmd" /c subst X: /d started at 07/22/2020 11:52:39
FAILED: Run Program Complete
For the details of why this build failed, please review the whole log above and also see your Compile Errors window.


Friendly Tyrant
Forum Staff
Can you post the complete compiler log please? (Use [SPOILER] [/SPOILER] tags please).


Hey. I guess you use steam version as I do. If not, download steam-version and log-in into your YoYoGames-account. Before starting the application through steam:
  1. Go to your steam library
  2. Find GameMaker Studio 2
  3. Right-Click on title>Properties
  4. Select "Betas"
  5. Select newest beta-version
  6. 'Run' works now
Seems like current build on steam is bugged, also bought GMS2 today and couldn't use it... I became quite salty.

Edit: Beta-version may be instable but now it also stopped working there for me to run the game without any errors or time-retards - the execution
of the project is retarded and takes like 1 minute or smth now. There's definitely a bug behind as I'm using VM which doesn't require any setup-stuff like SDKs etc.
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