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Windows game speed affecting image_index count?

Kyrieru

Member
There's something weird going on with image_index?

If you change the game speed, the number changes pretty drastically.
For example, if you have an image with 1 image, at normal speed it will count as normal, but if you slow down the speed it will start counting upwards. Once the speed is returned to normal, it like....counts back down.

What the heck is going on with that? All I did was draw the image_index variable, didn't do anything else to image_index.

https://i.gyazo.com/99f4491fcd62253bd32b0224465d187a.mp4

Edit: I also only just now realized that sprites have a speed now, and that there's a difference between the two types. I guess I'll have to learn more about how that works.
 
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