global.game_name=environment_get_variable("USERNAME");
global.game_inifile=get_save_filename(".ini",string(global.game_name)+"_save");
ini_open(global.game_inifile);
if global.game_inifile="" or global.game_inifile=" " {
ini_write_real("device","display_w",display_get_width());
ini_write_real("device","display_h",display_get_height());
ini_write_string("device","display_ratio",string(global.display_ratio));
ini_write_real("setting","window_w",global.window_w);
ini_write_real("setting","window_h",global.window_h);
ini_write_real("setting","screen_crop",global.crop);
ini_write_real("setting","antiallias",global.allias);
ini_write_string("setting","language","english");
ini_write_string("input","keyboard1","1");
ini_write_string("input","keyboard2","2");
ini_write_string("input","gamepad1","1");
ini_write_string("input","gamepad2","2");
}
ini_close();