Artie_Kyle
Member
Hey everyone,
Making my first commercial game for the PC and Xbox, and I've been having constant slowdowns while testing on the laptop, which is annoying simply due to the fact that the GPU is a GTX 1060, and yet the OG Xbox One performs more consistently when porting the game over. On desktop PCs, the game works fine and almost never drops below the 60fps threshold, so I'm scratching my head looking for answers.
I read somewhere that this could be due to the laptop's battery mode, but I'm always plugged into a wall, so I'm not sure if that's the issue at hand.
Would be grateful for the help.
Cheers!
Making my first commercial game for the PC and Xbox, and I've been having constant slowdowns while testing on the laptop, which is annoying simply due to the fact that the GPU is a GTX 1060, and yet the OG Xbox One performs more consistently when porting the game over. On desktop PCs, the game works fine and almost never drops below the 60fps threshold, so I'm scratching my head looking for answers.
I read somewhere that this could be due to the laptop's battery mode, but I'm always plugged into a wall, so I'm not sure if that's the issue at hand.
Would be grateful for the help.
Cheers!