Zechevalier
Member
I have a weird problem where my game suddenly started playing the wrong sounds in place of what's supposed to play.
I double checked the coding and the sounds files, they all seem good, nothing has changed in the code since I last tested it, but it started happening when I added about 3 new sounds to the project.
The code and objects I was editing and using those new sounds for are completely unrelated to the ones that started having the issue, in fact the objects/codes that started doing this are ones I haven't touched in a long time.
Note: It seems the play the next audio file on the list in my project. e.g. if it's supposed to play "Song1" it will play the next song on the list "Song2."
I double checked the coding and the sounds files, they all seem good, nothing has changed in the code since I last tested it, but it started happening when I added about 3 new sounds to the project.
The code and objects I was editing and using those new sounds for are completely unrelated to the ones that started having the issue, in fact the objects/codes that started doing this are ones I haven't touched in a long time.
Note: It seems the play the next audio file on the list in my project. e.g. if it's supposed to play "Song1" it will play the next song on the list "Song2."