Game pause with sliders

T

TomatoFantasyStudio

Guest
Hello everyone!
I made pause system, everything works well. I have sliders (for game options) as individual objects and when I create them with instance_create I don't see any sliders. Without pause sliders created well.
Is there way to create active object when game is paused (I use deactivate_all function)? I tryed to activate slider objects manually by instance_activate but it doesn't work. :(
 
M

maratae

Guest
Hello everyone!
I made pause system, everything works well. I have sliders (for game options) as individual objects and when I create them with instance_create I don't see any sliders. Without pause sliders created well.
Is there way to create active object when game is paused (I use deactivate_all function)? I tryed to activate slider objects manually by instance_activate but it doesn't work. :(
Personally I use a global.game_is_paused bool.
Every game element that is to be paused has if (global.game_is_paused){ exit; } on the step event.
 
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