Coded Games
Member
So today I built Decks of Dexterity on an iPad Air 4 and noticed that it does not go properly fullscreen. See picture:
My game properly scales to all other screen sizes and resolutions except this on. Works fine on older iPad and iPhone X. Is there some setting in Xcode that I need to enable? I am running GMS 2.2 still, that may or may not be the issue (I'm hoping it's not).
My game properly scales to all other screen sizes and resolutions except this on. Works fine on older iPad and iPhone X. Is there some setting in Xcode that I need to enable? I am running GMS 2.2 still, that may or may not be the issue (I'm hoping it's not).