Article Game Making Podcasts, YouTube Channels and Blogs

Discussion in 'Game Design, Development And Publishing' started by Wayfarer, Aug 9, 2017.

  1. Wayfarer

    Wayfarer Member

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    GM and Game Dev Links

    Podcasts

    GM Game Dev

    Game Dev

    Related to Game Dev


    YouTube Channels

    GM Game Dev

    Game Dev

    Related to Game Dev


    Blogs

    GM Game Dev

    Game Dev


    Highlights

    GM Game Dev

    Game Dev

    GameMaker Focus
     
    Last edited: Oct 9, 2018
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  2. Wayfarer

    Wayfarer Member

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    I've started to tag the YouTube channels with keywords. So far I have:
    Beginner, Build A Game, Live Dev, Reference, Programming Concepts, Shaders, Spine

    Does anyone have any other ideas? I'm in a bit of rush at the moment, but will think about this properly later today. Maybe if there were about 20 in total that'd be great. Having things like "Spine" and "Shaders" included I think are good as these are keywords people might be looking for.

    Feel free to mention podcasts/channels that are missing (I know there's lots more and when I get time I'll keep updating them).

    I'm thinking about mentioning notable episodes for each podcast/channel.

    Edit: Also, I've just been tagging things quickly off the top of my head, so tag accuracy may not be the best.

    Edit2: I'll make something to generate BB code for this post, that way data can be presented in multiple ways (ie by tag, or by podcast/channel) in spoiler tags.
     
    Last edited: Aug 19, 2017
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  3. zircher

    zircher Member

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    Nice resource! Bookmarked and watched. Thanks for collecting these.
     
  4. Cloaked Games

    Cloaked Games Member

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    Here is another Youtube channel, snoman gaming. It's not 100% game design stuff, but there's a good number of useful videos in there, as part of his good game design series. https://www.youtube.com/user/snomangaming/featured. Add it if you want. :)

    In addition, I would recommend changing your "game dev" categories to game design instead. Development specifically refers to the software development part of making games (the programming), and design covers the overall goal and design of the game, like level design, aesthetics, concept, characters, general vision, etc. Development and design are distinct roles in making a game, and all of those resources you listed cover design (and a little bit of development), not just development. https://www.gamedesigning.org/gaming/designer-vs-developer/ That's kind of a small distinction though, that doesn't really change what your list is offering, so feel free to ignore me or disagree with me.
     
  5. Wayfarer

    Wayfarer Member

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    Edit: I accidentally edited this post and lost the text (and now I've re-edited it)!! Sorry about that :D
     
    Last edited: Aug 24, 2017
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  6. Cloaked Games

    Cloaked Games Member

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    How about "Game Making"? The game producer is yet another job.
     
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  7. Wayfarer

    Wayfarer Member

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    Fair point, I suppose a game producer does do game production.

    I'll go with "Game Making" then :D
    It does sound similar to "Game Maker" itself, but it works for now.
     
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  8. rIKmAN

    rIKmAN Member

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    Thanks for these OP, added some of these to my subs.

    If anyone is interested, Indie by Design #18 is an interview with YYG Mike Dailly and James Cox.
     
  9. LlamaTemplar

    LlamaTemplar Member

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    Thanks, this is very useful
     
  10. Wayfarer

    Wayfarer Member

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    No worries!
    I actually had that interview listed initially but then I re-arranged how things were displayed. It now appears in the newly added "Notable Episodes" section. :)

    @LlamaTemplar: Glad to hear :)

    The whole thing is automated now. There's a lot of content I want to add (some channels I've collected on Concept Art, Music etc...), but I first wanted to get the automation working. I'd say in about 3 days from now it will be more interesting content-wise.

    If anyone has anything to add... keep suggesting things!

    Edit:
    I'm going to merge the "General Programming" subcategory into Game Making. Will do this tomorrow.
     
    Last edited: Aug 24, 2017
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  11. Cloaked Games

    Cloaked Games Member

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    Wow. That organization is really cool? Do you mean by automated that you have like, a window for you to add a link under a category with certain tags?
     
  12. GMWolf

    GMWolf aka fel666

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    Great list! Some stuff I didn't know existed! Nice! (I'm surprised my blog made in on here...)
     
  13. Pixelated_Pope

    Pixelated_Pope Member

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  14. GMWolf

    GMWolf aka fel666

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  15. Wayfarer

    Wayfarer Member

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    Similar-ish to what you've said but through code. I've programmed it in AutoIt, though I'm not actually using AutoIt's automation as that's more for things like repeating a task on many computers in a business... say installing something a certain way, or even just a daily task for an individual. I'm using it more as a standard programming language to generate a text file. This is because it's really simple to make something in AutoIt without any boilerplate code.

    (I probably should use the word "generated" instead of "automated")

    If you're interested in seeing the code to add entries:
    Code:
    createEntry(
       "Blog", "GM",
       "YoYo Games Blog", "https://www.yoyogames.com/blog", "https://www.yoyogames.com/blog/feed.rss",
       "Blend Modes, GameMaker, Programming Concepts, Shaders, Surfaces",
       createNotables(
         "Explaining Blend Modes - Part 1|https://www.yoyogames.com/blog/56/explaining-blend-modes-part-1",
         "Explaining Blend Modes - Part 2|https://www.yoyogames.com/blog/57/explaining-blend-modes-part-2"
       )
    )
    
    AutoIt requires you to add an underscore to the end of lines when splitting things across lines. But I thought that would make my code less clear above :p
    Code:
    createEntry( _
       "Blog", "GM", _
       "YoYo Games Blog", "https://www.yoyogames.com/blog", "https://www.yoyogames.com/blog/feed.rss", _
       "Blend Modes, GameMaker, Programming Concepts, Shaders, Surfaces", _
       createNotables( _
         "Explaining Blend Modes - Part 1|https://www.yoyogames.com/blog/56/explaining-blend-modes-part-1", _
         "Explaining Blend Modes - Part 2|https://www.yoyogames.com/blog/57/explaining-blend-modes-part-2" _
       ) _
    )
    
    createEntry() and createNotables() are functions I've made to get the data neatly into arrays (I probably should be using other data structures, but this works for now). These are then looped through later to generate a text file which I copy/paste from.


    That's awesome to hear! I think I came across your blog in one of your posts on GMStruct.

    I'm not sure how I forgot to add you!! I've watched many of your videos, and some of them even multiple times :)
     
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  16. The-any-Key

    The-any-Key Member

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    Last edited: Aug 25, 2017
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  17. Wayfarer

    Wayfarer Member

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    @The-any-Key: Added you!
    Also, I made a new tag: "Networking" :)

    If I'm missing anyone just tell me. Over time the list can become more comprehensive.
     
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  18. The-any-Key

    The-any-Key Member

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    :bunny::banana:
     
  19. rIKmAN

    rIKmAN Member

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    @Nocturne Could I suggest this thread as one to be pinned?

    Best thread in a while, top stuff @Wayfarer!
     
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  20. Nocturne

    Nocturne Friendly Tyrant Forum Staff Admin

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    Yeah, good thread, and pinned as suggested (it shall remain pinned for as long as it is maintained and kept relevant).
     
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  21. Wayfarer

    Wayfarer Member

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    Thanks for pinning this thread :)

    Next week, I'm going to make it so there are two types of "notable" entries. One type that will appear in the "notable" spoiler tab, and another type that will appear only when searching for a specific thing (say Pixel Art). That way the main "notable" tab can be less bloated. Along with that, I might adjust the wording of a few things but otherwise the organisation shouldn't change too much in the future (unless anyone has ideas/suggestions).

    There are more entries I want to add and things to make "notable", but that will probably get done next week too.
     
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  22. Cloaked Games

    Cloaked Games Member

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    I don't quite know how relevant this one is to your list, but it should be considered. https://www.youtube.com/channel/UCdW7bhyBsV6vmvn0BISfxxw

    brownbear does in-depth commentary on the design of existing games, especially concerning competitive real-time strategy esports like Starcraft. He has really good points about balance and overall design goal, and also has design videos talking about particular problems various games had.
     
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  23. Snayff

    Snayff Member

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    Thank you for putting this together!
     
  24. Wayfarer

    Wayfarer Member

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    @Snayff: No worries :)

    I was just about to update the main post but I can't because there's a 50,000 character limit :eek: ! It's currently at 55,000 characters. I can think of a few ways of reducing the character count - I just wanna make sure I do it in the most effective way (so this doesn't happen again).

    Tags have been vastly improved and you can now add curated content, so you can make a small course within a tag (ie a course for Pixel Art, Shaders etc). The visual presentation has improved too.

    I was going to ask notable people in different fields to maybe select curated content for each of the sections.

    What do you think?

    Edit: Maybe I should host the "search by tags" part on an external site. I was trying to avoid that, but it might be worth doing :p
     
    Last edited: Sep 5, 2017
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  25. Wayfarer

    Wayfarer Member

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    I've made a website for this now: GameMaker Focus. It lists all of the entries here with different ways of sorting them etc, and also includes other things like courses. It's very simple at the moment (and I still need to fix a few things) but I just wanted to get something up :)

    Edit:
    Here's the updated link: http://wayfarer.earth/gmlinks
     
    Last edited: Feb 2, 2018
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  26. Wayfarer

    Wayfarer Member

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  27. zircher

    zircher Member

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    I found it easier. By the way, if you post updates here, I don't think folks will mind AND it pushes e-mail notices out to those that choose to subscribe to this thread.
     
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  28. Wayfarer

    Wayfarer Member

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    Awesome, that's great to hear!

    Some nice recent additions were:

    These are all really nice podcasts!

    For those who are curious, here's the JSON that generates the site (and also generates the top post of this thread):
    http://wayfarer.earth/gmlinks/json/entries.json

    I feel like I've done a pretty rough job of tagging things, hopefully I can improve on that.
    If anyone wants to help out you're welcome to!

    @Cloaked Games
    You may have noticed I changed the categories back to "GM Game Dev", "Game Dev" and "Other". I figure if those podcasts mentioned above are using the term Game Dev to represent all parts of Game Making then it should be fine here!
     
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  29. rIKmAN

    rIKmAN Member

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    Page doesn't work for me on Safari or Chrome on an iPad Air.
     
  30. Wayfarer

    Wayfarer Member

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    Ah, yeah, just tested on my phone and the text comes up really small (like REALLY small). Is that what's happening on your iPad? Like you see the site but there appears to be no text? Hopefully that's the problem, because then it should be an easy fix.

    If that isn't the issue, what happens when you go to the page?

    Thanks for mentioning this :)

    Edit:
    I also need to fix the "Reset Filters" button.
     
  31. William E.

    William E. Member

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    I'd like to share my own resource on Game Audio/Music here as well. I hope that's okay:
    I'm making a YouTube series on how game audio (music and sound effects) in games work. I'm looking from a rather broad view, not explaining music theory but how music and gameplay are working together. You can have a look here (it's currently 3 episodes):
     
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  32. TinyGamesLab

    TinyGamesLab Member

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    Hello!
    I would like to add my own channel to the list. It's a new channel but I've been trying hard for a almost weekly update (I have 8 game dev/tutorials videos already published, 2 being edited and at least 4 in line to be produced).
    The channel link is:
    https://www.youtube.com/channel/UCjUT5k8man6zvIM6NXBxo_g
     

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