Hey Thanks for reply.As Windows 10 requires a little more hardware, it can probably be a factor, you can try to disable some services that will not serve you.
Try: Windows + R and type msconfig, go to the services tab and disable the desired ones, try to optimize your computer to the maximum. What is your configuration? Do you use SSD or HDD? 7200 RPM or 5900 RPM?
Hey where is this freesync? Where can I find that?Disabling freesync fixed this issue for me.
Thank you. I searched everywhere. But my Nvidia Geforce 610m doesn't seem to have G-Sync at its control panel.That's a setting related to your graphics card (FreeSync for AMD, G-Sync for Nvidia). You can find it in the respective GPU manufacturer's control panel.
Thank you nocturne. In fact I disabled antivirus but still no effect. BTW i have a wireless mouse that I detached it. again no effect.I can't see this helping you, tbh... It's related to graphics and should not affect compiling in any way as that's a CPU thing not a GPU thing. Do you have a wireless keyboard? As mentioned above, there is a known issue with some Corsair wireless keyboards affecting the compile time. Also, try compiling without ANY anti-virus software running and see if that helps. You may need to whitelist GameMaker, as your virus scanner could be checking all the files each time you compile.
I suspect the file watcher you see in the log is used to check which files in the project have been changed since the last run and thus need to be recompiled.Hey Thanks for reply.
My hardware isnt that bad. Laptop core i7 , 8gb RAM. But it is HDD. Concerning RPM I dont know the answer.
By the way, the windows is fresh and I have not installed many programs so far. I think something newly added to GM 2.3 is causing the problem: File Watcher.
View attachment 34308
here as you can see, File Watcher has taken 18 seconds. It has an option to disable it in the preferences:
View attachment 34309
But it has no effect. It still shows there in the output.
In a previous version, my project would take no more than 20 seconds. Now it takes around 33 seconds and stalls for about 20 seconds on "Found Project Format 2".The main reason seems to be : Found Project Format 2. Because it waits a long time on this when compiling.
Did you read the topic before necrobumping?In a previous version, my project would take no more than 20 seconds. Now it takes around 33 seconds and stalls for about 20 seconds on "Found Project Format 2".
Found Project Format 2
ProjectFileWatcher:StartWatching:C:\Users\etc...
Started: 29/08/2021 12:04:10 AM
Finished: 29/08/2021 12:04:30 AM
whatever this ProjectFileWatcher is it takes about 20 seconds out of my 33 seconds compile time
Disabling the file watcher really isn't recommended and will have no effect on the compilation times anyway. Disabling it just means that if you make any external changes to files then they will not be picked up by the IDE (eg: editing a sprite image on disk). It HAS to run when you compile though as it needs to check the files on disk to actually compile.