T
Thomas West
Guest
I've started making this arcade game in where you shoot asteroids to rake up points, but in my latest project, I added a energy system. Basically, if you use a special weapon, or you are hit by an asteroid, you loose power, aka health. I wanted to add an energy pickup, where it restores some health. But, (BTW, this is made on Game Maker 7.0 for windows Vista) when I set the collision event variable action to 'max(damage-25)', instead of adding 25 heath points when the ship parent object collides with it, it takes away health.
Any way of helping me out on this?
Any way of helping me out on this?