Kiwi
Member
Don't know why, but this happens in every project I make.
The game runs super smoothly in windowed mode, with no frame drops whatsoever. But then when I enter fullscreen, it *sometimes* drops from 60 to ~30 while the screen tears, then it goes back to normal after a few seconds. The problem also fixes itself if I exit fullscreen and then re-enter it.
Does anyone know why this is happening?
The game runs super smoothly in windowed mode, with no frame drops whatsoever. But then when I enter fullscreen, it *sometimes* drops from 60 to ~30 while the screen tears, then it goes back to normal after a few seconds. The problem also fixes itself if I exit fullscreen and then re-enter it.
Does anyone know why this is happening?