T
ThePunisher
Guest
Hello all,
I am new to GMS2, however I am in the process of developing my first game using this engine. I have encountered an issue when running my game, when getting the feel of things I ended up hitting the "Clean" button and when I did I then hit "Run". But for whatever reason my objects are not showing up in my room like they did before... I am on the latest build, and I have tried all troubleshooting steps I could find. I even made a new project and tried that as well.. same issue occurs. Below are some screen shots, along with steps of things I have tried. For whatever reason I still cannot get my objects to display in the room... This is very frustrating.
Things I have tried:
1. Rebooting my PC
2. Checking for Windows updates
3. relaunching GMS2
4. Resetting cache on GMS2
5. Deleting and replacing objects back onto the instance layer
6. Making sure the "Visible" button was checked.
7. Adding code to the "Draw event" draw_self();
8. Resetting all settings on GMS2 to default
Still nothing shows up, and I have yet to figure out what is causing this issue... All the help is appreciated.
I am new to GMS2, however I am in the process of developing my first game using this engine. I have encountered an issue when running my game, when getting the feel of things I ended up hitting the "Clean" button and when I did I then hit "Run". But for whatever reason my objects are not showing up in my room like they did before... I am on the latest build, and I have tried all troubleshooting steps I could find. I even made a new project and tried that as well.. same issue occurs. Below are some screen shots, along with steps of things I have tried. For whatever reason I still cannot get my objects to display in the room... This is very frustrating.
Things I have tried:
1. Rebooting my PC
2. Checking for Windows updates
3. relaunching GMS2
4. Resetting cache on GMS2
5. Deleting and replacing objects back onto the instance layer
6. Making sure the "Visible" button was checked.
7. Adding code to the "Draw event" draw_self();
8. Resetting all settings on GMS2 to default
Still nothing shows up, and I have yet to figure out what is causing this issue... All the help is appreciated.
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