Windows Game in slow motion on powerful computers. Why?

sman

Member
Hello,

I've seen many youtubers play my game and I don't understand why, for some of them, the game is in slow motion.
I don't think PewDiePie has a slow computer, with all the money he is making, and yet for him the game is very slow. (here is the game in normal speed)

I've seen also journalists play the game in slow motion. I don't believe either that they have an old computer. And my game has low system requirements.

When it's in slow motion, it's not even always with the same factor. Sometimes it's like x0.5, sometimes it seems more like x0.75.

Have you any idea what could cause this?
 
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McWolke

Guest
maybe he has vsync with half refresh rate forced through his drivers? that would make the game run with 30 fps, which would be half the speed.
 

sman

Member
Ohh... and in that case, is there a way to prevent the game from running at half speed?
 
M

McWolke

Guest
i don't think that's possible but maybe someone with more experience should answer now :p
 

sman

Member
I have a suspect: the sleep margin.
I've found a player that has the slowmo issue on a very powerful computer, even with Vsync off.
I made him test a version with a big sleep margin (10, 15).
That changed nothing.
So if it's neither the Vsync nor the sleep margin, what could it be?
 

Yal

GMC Memer
GMC Elder
Perhaps there's an issue with capturing software interfering with the game, if both use DirectX?
 

sman

Member
Really? It could happen?
But the last player I was talking about doesn't capture the game.
 

sman

Member
I don't know if that happens also with the HTML5 version. Nobody is complaining. But I think that, on Windows, players in slowmo think it's the normal speed.
And the mobile version is still in development.
(no other version)
 

rIKmAN

Member
I don't know if that happens also with the HTML5 version. Nobody is complaining. But I think that, on Windows, players in slowmo think it's the normal speed.
And the mobile version is still in development.
(no other version)
I have a decent rig (i7-7700K @ 5Ghz, GTX 1060) and the HTML5 version seemed fine, but as you say without knowing how it's supposed to run then I have nothing to compare it against.

I didn't think "this seems slow" though.
 

Mick

Member
I have a suspect: the sleep margin.
I've found a player that has the slowmo issue on a very powerful computer, even with Vsync off.
I made him test a version with a big sleep margin (10, 15).
That changed nothing.
So if it's neither the Vsync nor the sleep margin, what could it be?
No luck yet? My game seems to experience the same thing, very annoying indeed.
 
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