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EndermanTamer13
Guest
I have a problem with this game I am working on, where in the harder stages of the game, when there are a lot of enemies in the room, the game lags a lot. It may be because I have all my rooms set to 120fps, but I doubt that would be it. I don't use the draw event when objects are outside the view, and the game doesn't spawn more enemies if there are more than 100, so I'm not really sure what's going on. I'm wondering if it might be the room size (3072x1728), but I also doubt that. The window size is 1536x864; not sure if that's the issue? I really have no idea why my game lags so much when there are many enemies in the room, so any assistance would be appreciated. I can upload the project file if that would help.