Morseton
Member
Hi,
I'm working on a game using Game Maker Studio 2, with a lot of sprites, and some of them have a big canvas size, with a lot of frames.
I'm noticing that every time I run the game, it freezes, I assume while loading the sprites since there aren't any while loops or code lines that may influence performance.
Even at the main menus, without much code running it takes a few seconds to load new rooms or whenever I do something, it freezes.
The freezes last between 0.5 - 3 seconds.
Is there any way to improve this?
I'm working on a game using Game Maker Studio 2, with a lot of sprites, and some of them have a big canvas size, with a lot of frames.
I'm noticing that every time I run the game, it freezes, I assume while loading the sprites since there aren't any while loops or code lines that may influence performance.
Even at the main menus, without much code running it takes a few seconds to load new rooms or whenever I do something, it freezes.
The freezes last between 0.5 - 3 seconds.
Is there any way to improve this?