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Windows Game Freezes occasionally



I'm working on a game using Game Maker Studio 2, with a lot of sprites, and some of them have a big canvas size, with a lot of frames.
I'm noticing that every time I run the game, it freezes, I assume while loading the sprites since there aren't any while loops or code lines that may influence performance.
Even at the main menus, without much code running it takes a few seconds to load new rooms or whenever I do something, it freezes.
The freezes last between 0.5 - 3 seconds.

Is there any way to improve this?


Make sure you are not running it in debug mode with real time debugging option enabled.
If that's not the case, then only the profiler can point out where the hiccup is.