Game Design Ideas With AI

Discussion in 'Game Design, Development And Publishing' started by RefresherTowel, May 17, 2019.

  1. RefresherTowel

    RefresherTowel Member

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    So I saw a post on reddit mentioning this and I thought it was pretty neat as a simple way to get some ideas around theming or mechanics. If you go to Talk To Transformer and type in a sentence along the lines of "<game name> is a <game genre> where <game description>" the AI will auto complete the rest of your sentence. Sometimes it's a little nonsensical, but other times it comes up with some cool ideas based around what you typed. For instance, I typed "Floramancer is a turn-based strategy game where you grow plants to attack enemies with." and here's a few samples of what it autocompleted with:
    As I said, it seems like an interesting way to kickstart some creative thinking about a game idea you're toying with.
     
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  2. Danei

    Danei Member

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    Hmmm... looks like I need to add 3D sound. Then my game can be as good as Mortal Kombat.
     
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  3. Toque

    Toque Member

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    Interesting. Things you may not think of for sure.
     
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  4. HeWhoShallNotBeNamed

    HeWhoShallNotBeNamed Member

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    That is weird. The second sample I got was disturbingly close to a design document I wrote when I first started working on my game. The third one suggested I add a classic rock soundtrack and the ability to get NPCs drunk so that they'll "teach you swords." I don't know what "teach you swords" means, but it sounds like one of those poorly translated "A winner is you" moments, so I may add it. Somehow. Oh, and it said my game was published by Tecmo for the PS2. So there's that.
     
    Last edited: May 17, 2019
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  5. Siolfor the Jackal

    Siolfor the Jackal Member

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    Yeah my attempt was spooky, I entered the idea for an old jam game I was redoing about getting up and going to work, and the AI response went on about what do you do in your free time and stuff like work/life balances and other stuff spookily close to what I had in mind or written down elsewhere.
    Pretty interesting.
     
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  6. TinyGamesLab

    TinyGamesLab Member

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  7. JackTurbo

    JackTurbo Member

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    Oct 19, 2016
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    Stuck A Day In Valhalla into it and feel pretty called out by this line...

    " We're aiming to have the combat systems complete sometime in the end of 2014."

    In my defense I didn't even start it till the start of 2018...
     
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  8. Taddio

    Taddio Member

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    Nov 16, 2018
    Posts:
    463
    This is neat and scary at the same time... I have no clue how they can gather 345 millions parameters in one sententence, that's impressive!
     
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