L
Ljubaga
Guest
Hi everyone!
This is my first post so be nice
Here is my question, or an elaboration on a question:
I've been modding warcraft 3 and other games for a long while, so I'm not a newbie. But I've never made an
actual game from scratch so I'm trying to pass my knowledge so far from those games into game maker. So far its been bumpy, completely new logic of thinking.. I guess I've been stuck in other game editors for a while
As my first project, I wanna make a metroidvania game. Idk if its suicide or a sense of masochism for that.
Anyway I plan to draw my own sprites and make my own music. It will take a while, but in my mind I was
prepared for it, until I ran into an animation pitfall - I have made too many items and now the only way I know how to do it is animate the player with every possible gear combination....
Then I read somewhere on this forum about cutting the player sprites and animating those instead.
Does this mean for example, animating the head only wearing all my kinds of helmets?
Then animate an arm holding the weapon, then another animation for attacking with the weapon?
And after all of them are done you stitch up animations through step event?
This is my first post so be nice
Here is my question, or an elaboration on a question:
I've been modding warcraft 3 and other games for a long while, so I'm not a newbie. But I've never made an
actual game from scratch so I'm trying to pass my knowledge so far from those games into game maker. So far its been bumpy, completely new logic of thinking.. I guess I've been stuck in other game editors for a while
As my first project, I wanna make a metroidvania game. Idk if its suicide or a sense of masochism for that.
Anyway I plan to draw my own sprites and make my own music. It will take a while, but in my mind I was
prepared for it, until I ran into an animation pitfall - I have made too many items and now the only way I know how to do it is animate the player with every possible gear combination....
Then I read somewhere on this forum about cutting the player sprites and animating those instead.
Does this mean for example, animating the head only wearing all my kinds of helmets?
Then animate an arm holding the weapon, then another animation for attacking with the weapon?
And after all of them are done you stitch up animations through step event?