NickNormandy
Member
Short version: I press compile and roughly 20 seconds later the game finishes compiling and launches the game Window. After that, the game freezes for 2 to 3 minutes. The game works fine after the freeze.
Additional Info: This is the Mac version 2.1.5.322.
I have thousands of assets in my game.
This has been happening for 6 months now (makes it very hard to work on the game).
There was a game maker update that removed all working physics in the game - during this time the game compiled fine.
I am using a good amount of physics in the game.
Things I've tried: Duplicating the project.
Removing all Studio 1 to Studio 2 compatibility/conversion functions.
Messing around with a plethora of settings.
Any ideas or help would be appreciated. Once I can get my hands on a PC and install Studio 2 on it I can isolate whether this is a Mac only issue.
UPDATE: I created a duplicate project and started messing around with it. Deleting a majority of the physics objects from the game fixed the problem. Now I just need some help on how to fix/optimize the physics since I don't think there is a way to reduce the number of objects I have and it's only gonna get worse from here on out.
Additional Info: This is the Mac version 2.1.5.322.
I have thousands of assets in my game.
This has been happening for 6 months now (makes it very hard to work on the game).
There was a game maker update that removed all working physics in the game - during this time the game compiled fine.
I am using a good amount of physics in the game.
Things I've tried: Duplicating the project.
Removing all Studio 1 to Studio 2 compatibility/conversion functions.
Messing around with a plethora of settings.
Any ideas or help would be appreciated. Once I can get my hands on a PC and install Studio 2 on it I can isolate whether this is a Mac only issue.
UPDATE: I created a duplicate project and started messing around with it. Deleting a majority of the physics objects from the game fixed the problem. Now I just need some help on how to fix/optimize the physics since I don't think there is a way to reduce the number of objects I have and it's only gonna get worse from here on out.
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