jigglypuff_fun
Member
I'm hitting a bug with my game where the game window unexpectedly closes. No crash message is given, no errors thrown. It always happens at the same point in the game - when a specific object is created, but it only happens about 2% of the time the object is loaded. The object is a server list so network functions are at play.
My main question is this - what causes a game to simply close rather than throwing an error? I've searched for any out-of-place game_end() functions but those aren't at play. Is there anything else I should be looking for?
Thanks!
My main question is this - what causes a game to simply close rather than throwing an error? I've searched for any out-of-place game_end() functions but those aren't at play. Is there anything else I should be looking for?
Thanks!