J
jackslapp
Guest
This did not happen to me yesterday, and after coding a few lines today, I tried to launch my game and was greeted with the game closing within a fraction of a second without an error message, the only thing I got was this from the console on the bottom:
elapsed time 00:00:04.5596178s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.3.189/bin/Igor.exe" -options="C:\Users\pokem\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -- Windows Run started at 02/19/2018 11:05:10
"cmd" /c subst Z: /
I am running gamemaker studio 2, and this is the first time I have run into such a problem. I do not have a game_end() line written anywhere in the code either.
elapsed time 00:00:04.5596178s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.3.189/bin/Igor.exe" -options="C:\Users\pokem\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -- Windows Run started at 02/19/2018 11:05:10
"cmd" /c subst Z: /
I am running gamemaker studio 2, and this is the first time I have run into such a problem. I do not have a game_end() line written anywhere in the code either.