T
Two_kings_Games
Guest
So making a game. When walking around the camera should change to set angles. If you're going north or south the camera wil be ether on your back or front. Then at certain times when You go left or right down a street, the camera should change to your side so that you can only see the building from that side view angle with everything else in the scene. Because of this I think I want to do a mix of 3d and sprites and the first two pictures are the best examples I could find. The last two are images I through together as more of an illustration.
So my question is how do I do this in gamemaker? Does gamemaker work with 3d? Or is what im trying to achieve can be done with 2.5d. There will be no platforming of any kind, just some puzzle solving, so im using this affect more for aesthetics and feel.
Sorry about the long message but I do't know any other way to really say what Im trying to do. But games that do things similar are:
Paper Mario 1 and 2
Silent Hill
resident evil
So my question is how do I do this in gamemaker? Does gamemaker work with 3d? Or is what im trying to achieve can be done with 2.5d. There will be no platforming of any kind, just some puzzle solving, so im using this affect more for aesthetics and feel.
Sorry about the long message but I do't know any other way to really say what Im trying to do. But games that do things similar are:
Paper Mario 1 and 2
Silent Hill
resident evil