Hello, I have a sount put in an audiogroup. I have set the gain of that sound manually to 0 in the pannel in the IDE of GMS2. But then, when I launch the game, the gain is reset to 1. I can hear that sound being played. If I put that sound in the audiogroup_default, then I dont hear it anymore. The question is : is it possible to set the gain of a sound manually, and attach it to an audiogroup while keeping its gain ? Or have I to set the gain with audio_sound_gain for each sound .?