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Fuse SDK extension - issue with iOS libraries

A

Andreas Thuröe

Guest
Hi!

Building an extension to integrate Fusepowered SDK into our new game. The SDK requires a couple of iOS frameworks and libraries to be included. Most frameworks seem fine (folder added from mac and frameworks put into the Extension-box), but the build fails (linker error) and the following libraries are marked red in Xcode.

  1. libsqlite3.dylib
  2. libxml2.dylib
  3. libz.dylib
Anyone that can advice on how to include the above libraries correctly?
 
A

Andreas Thuröe

Guest
OK, so I still haven't figured this one out. Could it be that Xcode has changed from calling them .dylib to .tbd? Anyway I've tried changing to libz.tbd and so on but they still appear red in Xcode (not imported correctly..) Any ideas extremely welcome.


Hi!

Building an extension to integrate Fusepowered SDK into our new game. The SDK requires a couple of iOS frameworks and libraries to be included. Most frameworks seem fine (folder added from mac and frameworks put into the Extension-box), but the build fails (linker error) and the following libraries are marked red in Xcode.

  1. libsqlite3.dylib
  2. libxml2.dylib
  3. libz.dylib
Anyone that can advice on how to include the above libraries correctly?
 
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