Legacy GM fullscreen gui layer troubles

D

Dengar

Guest
im having a simple problem. im setting 'fullscreen' in global game setting but the gui layer is only drawing in the top left corner. I thought this code would work but doesn't "display_set_gui_size(window_get_width(), window_get_height());" I'm using a view size of 600,600.

how do you get the gui to draw fullscreen?
 
B

Becon

Guest
Try
display_get_width() / display_get_height()
I think window_get_with displays the windows size while display_get_width displays the screen size of the device.
 
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