I started doing some isometric tiles for my game and although they look promising, the further i go, the more i think, my idea might be better suited as a side scrolling game. The reason i started isometric is i prefer open world games such as project zomboid over games like Ori and the blind forest. But i do think my idea is fairly original and want to continue working on it. Side scrollers i feel are much better for storytelling games versus isometric , which i feel are better for quest type games.
How do you guys/girls go from an idea in your head to paper? How do you plan and decide whether to go for top down, platformer etc? I feel this problem im having is because i did no planning at all, and just jumped right in.
How do you guys/girls go from an idea in your head to paper? How do you plan and decide whether to go for top down, platformer etc? I feel this problem im having is because i did no planning at all, and just jumped right in.