Props to you for making this program so quickly...talk about supply and demand. Anyways while I am not only happy that it works, I am actually curious how you made THIS programGreat news guys! I have a conversion tool working and ready for you to try!
Presenting... DragonBones to Spine Convertor
Simply load the two DragonBones files for your sprite and hit 'convert', then save each file.
To load a Spine sprite into GameMaker (this is not specific to the converter):
- All 3 files (sprite_name.json, sprite_name.atlas, texture_name.png) must be in the same directory.
- The .json and .atlas file must have the same name
- Go to 'Load Sprite' and choose the .json file (GameMaker will load the others itself)
Loads Animations - Translation, Rotation and Scale of bones
To do: mesh support (may work already, untested)