Hey, fellow developers. I'm currently working on a recommendation platform for games and looking for a good use case and a practical experiment to prove that our algorithm works as good as in theory. So we're making a contest for indie games that are recently released or will be released in a few months. It means FREE promotion for every game applied and highly targeted promo campaign for the winner. We are using a machine learning algorithm that analyses gamers personality psychology, gaming preferences, and specific gaming aspects to suggest the most relevant games to a specific gamer. Thus creating a super targeted promo of niche games. Some more info on the contest: - tell more about your game (fill in the form) -ask few friends to rate your game and some others good and bad in our free app- so we know exactly how your game looks in our metrics link to contest https://gametree.me/indie.html direct link to the form https://gametree.me/app/submit-game Additional note from author: The idea behind it was to make a good thing for indie game devs. You can google about GameTree and read what we're doing. In short, we're making a recommendation engine for gamers and have 50K + users in our system with rapid growth. We analyze gamers' tastes and recommend games to users based on their preferences. And for indie devs we want to make free promotion and a better discoverability. With GMC, we're looking for those who just launched or will launch their game soon so we can give them a small initial boost and if it gets good feedback we will make them free promo campaign.