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Portfolio - Programming [FREE] Intermediate-Level Programmer Looking to Collaborate

Discussion in 'Collaboration' started by spe, Sep 17, 2018.

  1. spe

    spe Member

    Aug 25, 2016
    Hi, everyone. I'm an intermediate-level GML programmer hoping to get in on a group project.

    I got my start with programming in the early days of GameMaker 7, though I hadn't taken it very seriously until a couple years ago when I jumped back in with GameMaker: Studio. I don't claim to be an expert, and there are still some things I can't do. I know my way around the basics, and I should be able to handle most standard tasks.

    I want to try working in a group, as I've been working solo throughout the entirety of my GML career. I have several half-finished games, but nothing complete. I believe working with a group will provide the motivation I need to see a project through to completion.

    There are, however, some prerequisites to my joining:

    - If I'm not particularly interested in your project, I won't likely participate. My taste in games is quite broad, but there are still some games I'm just not going to be invested in.
    - If the game is being sold or monetized, I'd expect a share of the profits... though I'll still work on a not-for-profit project if I'm interested in the game itself.
    - Patience. I do have a job and a life, and I can't necessarily work on the project every day.
    - This is a learning experience for me, too. I've never programmed with a group before. I'm competent, but don't expect flawless code. Whatever I create will probably still need to be optimized by someone more experienced, assuming the game's performance is important.
    - I'm currently working with GM:S 1.4. If I really love your project and team, I'd consider getting GM:S 2. Otherwise, I prefer to stay within GM:S 1.4 for now.
    - Maturity. I'm an adult, and I'd prefer to work mostly with other adults or other reasonably mature people.
    - I'm not interested in 'hey can you make me a _____' requests. I want to work as part of a team in a creative sense, not just building things for people who can't code. Sorry.

    There are also a few things that I don't have any experience in. While I'm open to try anything, don't expect me to be able to contribute anything of value in these areas:

    3-D Functions

    With that being said, I do have some talents that may be of use:

    - Exceptional linguistic ability. I have an eye for typos and grammatical mistakes, and I know how to make dialogue flow. I took English and Creative Writing classes for two years in college.
    - Strong understanding of game design in general, and what it takes to make a game enjoyable.
    - Talent for storytelling.
    - Basic/placeholder graphics and audio abilities. I can do a little bit with Photoshop, though I think I'm only any good at creating graphics for menus and title screens and such.
    - Video editing. For what it's worth, I'm very experienced with video editing software such as Adobe After Effects and Sony Vegas.

    Here's a rundown of what I've accomplished in my major (unfinished) projects:

    Top-down shooter
    - Weapon switching, ammo count, different fire modes
    - Basic enemy AI with line-of-sight tracking and wander mode when out of range
    - Hitscans
    - Explosions and knockback effects (without physics system)
    - Destructible or indestructible walls that block explosions, bullets, line-of-sight
    - Sprinting, dashing, melee, all using stamina system
    - Automatic enemy leveling system, including enemies merging together to create super-enemies

    Turn-based card strategy game
    - Functional battle system with player and enemy decks, hands, and win conditions
    - Agility stat-based combat system with simultaneous attack scenario for matching agility stats
    - Elemental strengths and weaknesses, chance for critical hits and blocked attacks
    - Lasting status effects like Poison and Armor
    (I didn't draw those card graphics, just stole them from Google Images lol)

    Survival strategy game (very incomplete)
    - Randomly generated maps
    - Functional day/night, weather system
    - Random encounter, scavenging system
    (I DID create all the graphics for this one by myself)

    Top-down racing game
    - Acceleration, deceleration, reverse, brakes
    - Smooth camera tracking, turning/tilting, zoom in/out effect based on driving speed
    - AI driver accurately following waypoints

    video of the AI driver:

    Top-down, open world, turn based RPG
    - Advanced (incomplete) battle system with multiple combatants, agility stat-based turn system, target selection and multiple selection
    - Flexible, easily expandable room-based open world system
    - Random enemy encounters, with different chances for different enemies based on the current room

    Contact me via PM or a message on this thread, and I'll be happy to answer any inquiries regarding this post!
    Last edited: Sep 18, 2018
  2. Fwolf12

    Fwolf12 Member

    Mar 13, 2017
    I am looking for a programmer for a current project. It's being developed on studio 2, I can give you a weekly salary, if you wanna know more, then pm me on the site or on discord if you have it:

  3. spe

    spe Member

    Aug 25, 2016
    Sent you a PM
  4. spe

    spe Member

    Aug 25, 2016
    Shameless bump. Still available for any projects. :)
  5. spe

    spe Member

    Aug 25, 2016
    Bump; still available!
  6. Andri Meister

    Andri Meister Member

    Jan 30, 2019
    Hey, contact me, I have a big project in progress
  7. ssscybro2

    ssscybro2 Member

    Oct 16, 2019
    Hi there love your work Im looking to start a game dev. team/Company and i would love for u to be a part of it.
    I am a graphic artist by trade and i have a lot of game ideas but i don't have the adequate programing knowledge to undertake them.
    if u would like to hear about my ideas let me know.
  8. zendraw

    zendraw Member

    Jun 20, 2016
    hey, this is my discord, Zendraw#6353
    if i understand you correcly you want to develop but in a more chill atmosphere, i think we can work somthing out, im also a programmer for quite some time and id say im good, so well be able to talk about code and help you out. i have plenty of project ideas and projects in the works so the choise is big.
  9. spe

    spe Member

    Aug 25, 2016
    Thanks for the interest, everyone. At the moment, I don't have enough spare time to get into any serious programming, but I will retain your contact info if that happens to change anytime soon.
  10. George Hennen

    George Hennen Member

    Dec 11, 2018
    I have a really cool game that is almost done but needs a few more things. Even though you are wanting to do it for free i'd be happy to give a little if you can do the task.


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