Asset - Shaders [FREE] Hue Shader

Discussion in 'Marketplace' started by MusNik, Aug 19, 2016.

  1. MusNik

    MusNik Member

    Joined:
    Jun 21, 2016
    Posts:
    139

    Download: https://marketplace.yoyogames.com/assets/2482/hue-shader

    See also: Saturation, Brightness

    It can be used without application surface or any other surfaces. It can get really significant performance boost on mobile devices. But you always can use it on surface too.

    Hue Shader can be used on a specified sprite or background, or on fullscreen. It uses color remapping for working and doesn't change the alpha channel, so it can be used even without surfaces with special system. You should specify from what depth to start to use shader and on what to finish - on the GUI layer for example, or use shader only on sky, etc.

    Demo: Download

    With this shader you can:
    • Change colour properties within time.
    • Use the shader on a sprite, backgroun or surface.
    • Don't use surface and apply shader on any graphic with a specific depth.
    • Do all of it fast and beautiful.
    • Get perfect work on all platforms - Windows, Mac, Linux, Android, iOS, HTML5 and other.
    • Get technical support if purchase.
    You need intermediate knowledge of GML to use.

    Please write a review if you like the asset and tell me your suggestions for improvement.
    If you found an error in my code or my English, please contact me ;)
     
    Last edited: Aug 19, 2016
    LordBingShipley and zircher like this.
  2. RyanC

    RyanC Member

    Joined:
    Jun 24, 2016
    Posts:
    366
    Hi I was wondering why this shader does not work properly anymore since upgrading to GMS 1.4.1757 (the latest stable version) ?

    All the colors are dull and over saturated, there is never a blue shade either? Must be something to do with the latest update of GMS, will you be fixing this and updating the asset any time soon?
     
  3. MusNik

    MusNik Member

    Joined:
    Jun 21, 2016
    Posts:
    139
    Okay, I'll check this.
     
  4. MusNik

    MusNik Member

    Joined:
    Jun 21, 2016
    Posts:
    139
    Please, update the asset and check the shader now, I hope I fixed it.
     

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