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Team Request Free GML coder/animator looking to help with your project.

Discussion in 'Collaboration' started by aiat_gamer, Dec 11, 2016.

  1. aiat_gamer

    aiat_gamer Member

    Joined:
    Aug 12, 2016
    Posts:
    69
    Hi!
    I have been doing coding in GML for about a year now, and I am working on my own project and animating for two other projects. I thought I would lend my hand to anyone that needs help for free!
    Some things I need to point out, starting with what I CAN do:
    • I can do plat formers, with the works (moving platforms, slopes, double jump, wall slide and wall jump and all that jazz).
    • I can do top down, but I am not that pro at it yet, hopefully I can gain some experience while working with you!
    • I can do basic lighting.
    • I can do general networking in GML.
    • Animating using Spine software and implementing the animation in GMS.
    • Coding using both GMS 2.0 and GMS 1.4 ( I have the pro version of both).
    • I can do pixel art and animation now!
    What I CANT do :
    • Shaders...I can however implement ready made shaders into the project and maybe tweak them a bit.
    • 3D stuff with GML.
    • Anything involving physics.
    Here are some general points, since I got some weird requests:
    • Please have a design document, or at least a general plan of what you want. Don`t just come in with a vague idea of a game.
    • If you want to work on a complete project, please have a small initial goal in mind like a demo level. If it works we can continue with the project.
    Here are some gifs of a quick demo level I put together (using GMS 2.0). Apart from having the usual platformer stuff, what I did was made a state based system for melee attack which I think is pretty robust. It can be updated to include combos with different timing/button presses to go into the next move(think Devil May Cry style). It also has the slight delay when getting hit or landing an attack, something I am very proud of (think Street Fighter). Another thing I would like to point out is how animations smoothly translate to each other (well, as smooth as the art allowed me anyways :D).

    *just a quick note, the export frame is set at 15 to keep the GIF size small.
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    (The above art is not by me by the way, but I have permission to use it).
    Here is the exe for this demo if you want to test:

    https://www.mediafire.com/?675e4u87aft5t8m

    And finally these are some samples of my animating work:
    http://aiatgamer.deviantart.com/

    So, if you want someone to code something for you, or need a helper give me a shout out. I would love to help and learn something at the same time.
    Please send a private message, I do not check the forums daily and might miss your post here.

    Update: Thanks for everyone for the pms, I am now working with a project for the time being. So until further notice I am not free.
     
    Last edited: Nov 19, 2017
  2. DirtyBlasion

    DirtyBlasion Member

    Joined:
    Sep 2, 2016
    Posts:
    163
    Hmmm, Im working on a undertale fan game, PM your skype
     
  3. fromhelll

    fromhelll Guest

    HI, still looking for something to do?

    I'm working on a somewhat simple hide and seek game, for now i just want to make it functional, as far as controls, game mechanics, stage selection, etc, and work on the polishing, better sprites later.

    Message me if you're interested.
     
  4. aiat_gamer

    aiat_gamer Member

    Joined:
    Aug 12, 2016
    Posts:
    69
    Answered you both, sorry for the delay. I thought I would get a notification when someone posted on my topic, but I did not!
     
  5. Khanon

    Khanon Member

    Joined:
    Jul 29, 2016
    Posts:
    23
    Hi, if you have some times, i need some help on my aastar pathfinding code.
    It is an old file, so i'm kinda lost between node, parent, child, etc.
    Thanks.
     
  6. aiat_gamer

    aiat_gamer Member

    Joined:
    Aug 12, 2016
    Posts:
    69
    I updated the original post with a sample of a quick demo I put together. I am having problems exporting the exe, but as soon as I figure it out I will include the demo file as well.
     
  7. NIIKOLO

    NIIKOLO Member

    Joined:
    Nov 20, 2016
    Posts:
    15
    I need you for this:


    rips.online

    It's going to be a MMO rpg bong game.
    Interested?

    I need help with sprites, animations, and networking.
    Right now local networking is running, I need to put it online though..
     
  8. aiat_gamer

    aiat_gamer Member

    Joined:
    Aug 12, 2016
    Posts:
    69
    Here is a quick sample I threw together using animations from spine showing off a deeper combo system:

    • A basic combo, pushing the attack button three times fast:
    [​IMG] [​IMG]

    • A second combo, accessed by pressing the attack button with a slight delay during the second attack:
    [​IMG]
    • Finally a simple (but rough looking :D) air attack:
    [​IMG]
     
    Last edited: Dec 31, 2016
  9. aiat_gamer

    aiat_gamer Member

    Joined:
    Aug 12, 2016
    Posts:
    69
    I added the exe for the demo to the first post if you are interested to see it in action.
     
  10. aiat_gamer

    aiat_gamer Member

    Joined:
    Aug 12, 2016
    Posts:
    69
    So bump!
    I am available again for anyone who might need help with their project. Please remember to send me a pm and do not post here since I do not check the forums that often. Hope to hear from you soon!
     
  11. aiat_gamer

    aiat_gamer Member

    Joined:
    Aug 12, 2016
    Posts:
    69
    Thanks for everyone for the pms, I am now working with a project for the time being. So until further notice I am not free.
     
  12. Papaman

    Papaman Guest

    lol....i was just about to ask.
     
  13. SpongeBound104

    SpongeBound104 Member

    Joined:
    Jan 31, 2020
    Posts:
    12
    When you become free again I have a project for you,
    I’m currently making a 2D Platform Fighting Fan Game and need a GameMaker Programmer.
     
  14. RobyOneKenoby

    RobyOneKenoby Member

    Joined:
    Feb 3, 2020
    Posts:
    3
    We are working on a point and click adventure style , if you are interested please PM for more info thankks
     

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