Asset - Scripts [Free] Fingerprint

Discussion in 'Marketplace' started by SilbinaryWolf, Mar 12, 2018.

  1. SilbinaryWolf

    SilbinaryWolf Member

    Joined:
    Mar 11, 2018
    Posts:
    2
    Overview

    A simple script for fingerprinting a user in Game Maker Studio. My use case is to fuzzily identify different devices / users coming from the same IP address when they connect to my server.

    How it works

    The fingerprint is calculated by writing the following to a buffer and retrieving an MD5 hash.
    • Operating System
    • Browser
    • Display Width / Height
    • Are Shaders Supported?
    • Timezone
    • Gamepad Count (+ count of connected gamepads)
    On Windows-only, the following environment variables are used:
    • Username
    • Computer Name
    • Number of Processors
    • CPU Architecture, identifier, level and revision
    Marketplace Link:
    https://marketplace.yoyogames.com/assets/6613/fingerprint

    Github Link:
    https://github.com/silbinarywolf/fingerprint-gml
     
    BiTrunade likes this.

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