Hi, back in GM:S 1.4 I used the Boon font for displaying Thai characters. Here are my 1.4 settings: Here are my 2.2.1 settings: Note: The "Boon Light" and "Boon" font names you see are the same font. Their name changes from GM version to GM version. I only have one Boon font installed. Also if you see the Style option in GMS2, it says "light" there. So, here is how the font is rendered in GM:S 1.4, as intended: And here it is in GM:S 2, which is a mess You many need to zoom the image to actually see it but this is not what it should look like, note the weird symbols above some letters have a "hole" in GM:S 1.4 but in 2 don't. Changing the size to 11 does this And to 12 does this Further changes obviously make the font larger with nio improvement. Bonus pic, same font, English characters, 2x zoomed: 1) The same thing happens with other fonts too. 2) Antialiasing stays off, these fonts are used in a pixel-arty game. Does anyone have an idea what to do to make the font displayed like in GM:S 1.4? IDE: 220.127.116.115 Runner: 18.104.22.1681 EDIT: The font also appears wrong inside the texture page that contains it, therefore I believe it is some sort of inherent IDE incompatibility with certain fonts rather than a runtime issue.