Legacy GM Follow up to score issues

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JDSTIGER

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I can run the game with no errors now until its time for the score to update (Room End)
Im using this but it said <unkown built-in variable> again..
Code:
if (global.Highscore < score)
global.HighScore = score;
global.SettingsMap[? "HighScore"] = global.HighScore
ds_map_secure_save(global.SettingsMap, "myappdata");
 
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