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GottOBlandat
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Hi, we are a couple of game student that studying the game design course on Uppsala University in Gotland, Sweden. We are currently working on a 2D platformer. The artistic style we are going after is the steam punk kind of theme. The game’s core mechanic and what we think can make the game interesting is the recoil. Every weapon in the game will have exaggerated recoil, the player will use the recoil to jump and to dodge. Imagine something like the Max Payne’s jumpback in slow motion but instead of the jumpback it will be a knockback of the weapon’s recoil and not so gravity restricted.
We have two different test builds that we would really appreciate if you tested and give us some feedback on our Google survey.
Google Survey: https://docs.google.com/forms/d/e/1...y-YBcyk6YpVGWNW6aiR0ahlQ/viewform?usp=sf_link
Download test link: https://www.dropbox.com/sh/zrigsetm4ri6at2/AAAB5FrqE39iTpIYhD32blsta?dl=0
Keyboard Controls for the game. Move: WASD, Shoot: Left mouse button, Reload: R
Ps4 controls. Move: left analog stick, Shoot: depends on the build press or hold R2, Reload: Square
On the build with charge up time you need to hold the left mouse button until the player turns red to use the recoil. On the build with no charge time you have two bullets to use before you must reload with R to shoot again. If there are some other questions, feel free to ask.
Website: https://gottoblandatstudio.wixsite.com/smokeem Contact mail: [email protected]
We have two different test builds that we would really appreciate if you tested and give us some feedback on our Google survey.
Google Survey: https://docs.google.com/forms/d/e/1...y-YBcyk6YpVGWNW6aiR0ahlQ/viewform?usp=sf_link
Download test link: https://www.dropbox.com/sh/zrigsetm4ri6at2/AAAB5FrqE39iTpIYhD32blsta?dl=0
Keyboard Controls for the game. Move: WASD, Shoot: Left mouse button, Reload: R
Ps4 controls. Move: left analog stick, Shoot: depends on the build press or hold R2, Reload: Square
On the build with charge up time you need to hold the left mouse button until the player turns red to use the recoil. On the build with no charge time you have two bullets to use before you must reload with R to shoot again. If there are some other questions, feel free to ask.
Website: https://gottoblandatstudio.wixsite.com/smokeem Contact mail: [email protected]
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