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SOLVED Flipping/mirroring the surface

  • Thread starter Deleted member 16767
  • Start date
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Deleted member 16767

Guest
How do I flip or mirror the surface?

This does not work

GML:
draw_surface_ext(global.final_surf,0,0,-1,1,0,c_white,1);
 

kburkhart84

Firehammer Games
The code looks like it should work. The parameters look correct, as you put -1 for the horizontal scale and didn't forget to put 1 for the vertical scale.

Nevermind, I see you solved it. Care to share what it was?
 
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Deleted member 16767

Guest
I had to measure the width or height of the surface where the x and y is first.
 
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