so I'm making a flamethrower and so far this is what it looks like with particles
I was wondering if there was a way to detect any collisions in a triangle range?
something like this, preferably with code
I thought of drawing a rectangle, but making the two points on the left the same, but collision rectangle doesn't work like that
I was wondering if there was a way to detect any collisions in a triangle range?
something like this, preferably with code
I thought of drawing a rectangle, but making the two points on the left the same, but collision rectangle doesn't work like that